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- #Ksp fineprint mod how to
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- #Ksp fineprint mod archive
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I take no responsibility for any issues you may encounter when installing KSP, CKAN or other end-user modifications to your computer and by using my guide you're agreeing to take responsibility for your own actions.
#Ksp fineprint mod archive
I have no relation to Kurtjmac, Scott Manley, Squad (the developers of KSP), or the developers of the Comprehensive Kerbal Archive Network software and am providing this guide for informational purposes only. Everything in this guide should be considered unofficial. This is an amateur guide to modding a video game.
#Ksp fineprint mod mac os
This guide assumes you are playing in Windows 7/8 as it is the OS I am currently using, although CKAN is available for every current PC platform available: Windows, Mac OS and certain Linux distributions like Fedora and Ubuntu. CKAN's a fascinating program that I've recently encountered myself which should hopefully help you with this process immensely.
#Ksp fineprint mod how to
This is my first published guide on the Steam Community, where I will teach you how to install mods easily in Kerbal Space Program with a little piece of software called CKAN, or the Comprehensive Kerbal Archive Network.Īs great as Squad and the KSP community are when it comes to promoting mod support, resources and experimentation with Kerbal Space Program, I know from personal experience how tedious it can be installing mods for a game. Tarsier Space Technology - adds space telescopes and cameras.Hello! My name is arbayer2. TacLifeSupport - realism, adds the requirement that kerbals have food, water, oxygen and electricity in order to survive in space.
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StageRecovery - gameplay/realism, gives you money back for spent stages that have enough parachutes to allow it to survive.
#Ksp fineprint mod plus
Spaceplanes Plus - adds more plane parts. Scansat - gameplay, adds mapping satellite parts. RemoteTech2 - realism, creates a system where you have to have radio contact with a vessel to send scientific reports or to control an unmanned vessel. RealChute - realism, creates a realistic set of parachutes. RasterPropManager - atmosphere, creates information screens for in-cockpit views as well as for Probe Control Room. Probe Control Room - atmosphere, sets the in-cockpit view on unmanned vessels as a control room. Precise node - utility, helps plan orbital maneuvers with better precision. Kronal Vessel Viewer - utility, allows use to create blueprint-style graphics of rockets. Kerbquake - atmosphere, gives realistic engine shake to in-cockpit views. Kerbal Alarm Clock - utility, sets alarms so you don't timewarp past a planned maneuver. Kerbal Construction Time - gameplay/realism, gives realistic construction and research time instead of launching a rocket every 20 minutes. Kerbal Engineer - utility, gives player info on orbits, dV and other helpful info.įerram Aerospace Research - realism mod, realistic aerodynamics while in atmosphere, including things like mach effect.įinal Frontier - fun, gives kerbals medals for achievements.įine Print - gameplay, refines the contract system. Volumetric Clouds and City Lights with the Astronomer's Pack - a mod that greatly improves the atmosphere of the game.ĭeadly Re-entry - realism mod, creates realistic re-entry heat and damage.ĭistant Object Enhancement - atmosphere, allows you to see distant objects (planets, space stations) as dots moving across the sky.
#Ksp fineprint mod full
(KSP has an awesome community of players creating mods, and I have taken full advantage of many of those that add realism and atmosphere to the game) SOI: Sphere of Influence (the area around a body where it is the main gravitational influence) Retrograde: The opposite of the direction of travel in an orbit. Prograde: The direction of travel in an orbit. One m/s equals roughly 2.2 miles per hour. Lithobraking: Using the solid surface of a planet to slow down (also known as: crashing). Every craft has a budget of how much it can change its velocity.įree return: A trajectory that sends a craft around an orbiting body and uses that body's gravity to send the craft back to the original body without expending fuel. This post will include an episode list, a glossary of commonly-used terms and a list of mods used in the game.Īerobraking: Using a planet's atmosphere to slow down from interplanetary speeds.Īerocapture: Using a planet's atmosphere to slow down enough to create a closed orbit.ĭV: Delta-V (∆V), literally means "change in velocity". This is a central hub for a planned play-through of Kerbal Space Program.